Facial Capture head-sets to capture the actors face. Separate rooms to capture ADR style facial capture and dubbing simultaneously.
A green background in front of which moving subjects are filmed and which allows a separately filmed background to be added to the final image.
DI COLOR CORRECTIONS
Color Correction facility with properly calibrated monitors and Projection system to support high resolution and high color depth projects and a Mastering Facility: To transcode and master to various standards such DCP, Broadcast and Digital Streaming Channels
A completely modular facility to accommodate the rapidly changing needs of AR/VR industry. This will support the latest HMD, Portable Workstations, High Performance Graphics Workstations and Video Walls / Caves
3D scanning is the process of capturing a person / object which when processed can be used in games, films, television, and advertising as a digital double.
High end workstations with popular software available for any customer to come and use for their projects, as per their needs.
Optical Motion Capture system with the necessary control room, support infrastructure with studio space.
Render farm is a data center specialized in rendering 3D projects. The purpose of a render farm is to run render jobs significantly easier and faster by distributing the render over multiple servers.
Our Finishing School has tied up with UNITY for a Partnership program which will enable our Finishing School
+91 97400 89475
Whitefield, Bengaluru, India
Monday-Saturday: 9am – 6pm